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Glossary

The community talks in shorthand. Here’s what it all means.

TermMeaning
UBUnderboss — your player character; leads every formation and wall defense
MODMansion level (e.g. “MOD 25” = Mansion 25)
RSSResources — Cash, Arms, Cargo, Metal, Diamonds
Influence / Might / PowerYour total account strength score
EnforcerNamed character who leads associates and grants buffs
Associate / TroopYour trainable army units (Bruisers, Hitmen, Bikers, Mortar Cars)
Crew typeBruiser / Hitman / Biker classification
TermMeaning
Mono crewFormation using a single troop type with squad-specific buffs
3-3-3Balanced formation, ~⅓ of three troop types, with crew-wide buffs
RallyCoordinated multi-player attack
GarrisonDefensive reinforcement stationed in a turf/wall
StationAssigning enforcers to the wall so they actually defend
Scout / reconSpend diamonds to reveal an enemy’s composition (breaks your peace shield)
ZeroedAccount stripped of troops/resources after a successful attack
KEKill event / “killed” — defeated units
TermMeaning
T1–T5+Troop tiers (higher = stronger and worth more event points)
Plain → Simple → Rare → Elite → GrandEnforcer grade ladder (Grand = “golden”)
Cuffs / Shackles / LiquorEnforcer grade-advancement materials
TermMeaning
BubbleHourly bonus resource pickup (~10% output, caps ~10h)
UpkeepHourly Cash salary subtracted based on army size
Speedup / speederItem that reduces build/train/research/heal time
SweepInstantly re-clear a beaten Campaign stage for rewards
Gated by MODA feature locked until the Mansion reaches a level
Help / helperFaction member shaving time off your build
TermMeaning
Gov War / Governor’s WarThe flagship competitive season (see deep dive)
Strongest LeaderIndividual scoring rounds within Gov War
Faction HegemonyFaction-vs-faction map-control rounds within Gov War
Hell EventHourly (~55 min) scoring event; scales with MOD
Professor EventUpgraded Hell Event after Hellcat reaches Grand
KingpinNPC boss that gifts the whole faction on defeat
Dead server / hostile serverLow-population vs aggressive-PvP server culture